Damage Calculator

Enter your character stats + skill multiplier + enemy info → get non-crit / crit / average damage using the game's real formula.

Enter your UID → tap a character on your team → it auto-fills your exact ATK, crit and elemental DMG. No typing.
Enter your final ATK (base + light cone + relics). See in-game or use the UID tool.
The % of ATK the hit deals, e.g. an Ultimate at 200% → enter 200.
Total DMG bonus (element + skill + buffs).
Fire Erudition
Damage per hit — Himeko
CRIT!
Non-crit
Average
On crit
Enemy & defense

What is the Damage Calculator?

A tool that computes exactly how much a hit deals in Honkai: Star Rail. Enter your character stats (ATK, crit…), the skill multiplier and enemy info, and it applies the game's real formula to give three numbers: non-crit, crit, and average. Use it to compare builds, pick characters, or understand why your hits land soft or hard.

How to use — 3 steps

  1. Step 1: Enter your character stats — ATK, CRIT Rate & DMG, DMG Bonus % (grab them fast with the UID Build tool).
  2. Step 2: Enter the skill multiplier (%) of the hit you want — see the Skills section on the character page.
  3. Step 3: Set the enemy level & RES, toggle 'Weakness Broken' if the enemy is broken. Results appear instantly.
The formula (transparent)

Damage = (Multiplier × ATK) × (1 + DMG%) × DEF multiplier × RES multiplier × (1 + Vulnerability) × Break multiplier. Where DEF multiplier = 100 / ((EnemyLvl + 20) × (1 − DEF reduction%) + 100); on crit multiply by (1 + CRIT DMG); average = 1 + CRIT Rate × CRIT DMG; an unbroken enemy takes 90%.

Glossary

Frequently asked questions

Where do I find the skill multiplier?

On the character page, the 'Skills' section lists each hit's damage %. Enter that % into the multiplier field.

Why three numbers?

Crits are random: 'non-crit' is when you don't crit, 'on crit' is when you do, and 'average' is the long-run expectation — use the average to compare builds.

What enemy level should I use?

Around level 85–95 (endgame bosses). The higher the level, the more DEF and the less damage.

Is this accurate?

Yes. We use HSR's real multiplicative formula (DEF, RES, break, crit) — the core formula every damage tool relies on.