Zenless Zone Zero Banner & Event Schedule

Current banner: Norma, Sunna, Corin, Pulchra — ends 28/07/2026. See days remaining for every event below.

Updated: 10/07/2026 15:52 (auto-refreshes every 6 hours)
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What is the current ZZZ banner?

This page is a living banner calendar for Zenless Zone Zero: the schedule board and countdown at the top are rebuilt from the game's own data every few hours, so you're always looking at what's actually running and what's next — never a copy someone froze last month.

Below the live board, this guide explains the parts that never change: how the phase system works, what pity really costs (90 pulls for a limited Agent, 80 for a W-Engine or Bangboo, 300 to guarantee your first standard S-Rank), why you can lose a 50/50, how rerun banners carry your pity over, and a plain framework for deciding whether a given banner is worth your Polychrome. Read the board for the who and when; read this for the how and whether.

Active character banners
Server Time:
Version 3.0 08/07/2026 → 28/07/2026 18 days left
Live & upcoming W-Engine banners
Version 3.0 08/07/2026 → 28/07/2026 18 days left
The Genius's Follower
The Genius's Follower
Decibel Monologue
Decibel Monologue
Safe Household Saw
Safe Household Saw
Watch Your Fingers
Watch Your Fingers
Live events (5)
Gleaming Shadow Team Battle In-game event
19/06/2026 → 12/07/2026 3 days left
Tales of the Hobbling Crow In-game event
03/07/2026 → 19/07/2026 10 days left
Assemble! Mock Exam Comeback Plan In-game event
26/06/2026 → 26/07/2026 17 days left
Art Is Bangboo! In-game event
08/07/2026 → 26/07/2026 17 days left
Celestial Nexus Intelligence Dossier In-game event
16/06/2026 → 28/07/2026 19 days left
Banner history
  • Version 3.0 · P1 · 17/06/2026Velina
  • Version 3.0 · P1 · 17/06/2026 rerunYe Shunguang
  • Version 3.0 · P2 · 08/07/2026Norma
  • Version 3.0 · P2 · 08/07/2026 rerunSunna
  • Version 2.8 · P1 · 06/05/2026Promeia
  • Version 2.8 · P1 · 06/05/2026 rerunLucia
  • Version 2.8 · P2 · 27/05/2026Billy
  • Version 2.8 · P2 · 27/05/2026 rerunOrphie & Magus
  • Version 2.7 · P1 · 24/03/2026Nangong Yu
  • Version 2.7 · P1 · 24/03/2026 rerunYidhari
  • Version 2.7 · P2 · 15/04/2026Cissia
  • Version 2.7 · P2 · 15/04/2026 rerunSeed
  • Version 2.6 · P1 · 06/02/2026Sunna
  • Version 2.6 · P1 · 06/02/2026 rerunYixuan
  • Version 2.6 · P2 · 04/03/2026Aria
  • Version 2.6 · P2 · 04/03/2026 rerunYuzuha
  • Version 2.5 · P1 · 30/12/2025Ye Shunguang
  • Version 2.5 · P1 · 30/12/2025Zhao
  • Version 2.5 · P2 · 21/01/2026 rerunAlice
  • Version 2.5 · P2 · 21/01/2026 rerunSoldier 0 - Anby
  • Version 2.5 · P2 · 21/01/2026 rerunAstra Yao
  • Version 2.4 · P1 · 26/11/2025Dialyn
  • Version 2.4 · P1 · 26/11/2025 rerunHugo
  • Version 2.4 · P2 · 17/12/2025Banyue
  • Version 2.4 · P2 · 17/12/2025 rerunEllen
  • Version 2.3 · P1 · 15/10/2025Lucia
  • Version 2.3 · P1 · 15/10/2025 rerunVivian
  • Version 2.3 · P2 · 05/11/2025Yidhari
  • Version 2.3 · P2 · 05/11/2025 rerunJu Fufu
  • Version 2.2 · P1 · 03/09/2025Seed
  • Version 2.2 · P1 · 03/09/2025 rerunTrigger
  • Version 2.2 · P2 · 24/09/2025Orphie & Magus
  • Version 2.2 · P2 · 24/09/2025 rerunEvelyn
  • Version 2.1 · P1 · 16/07/2025Yuzuha
  • Version 2.1 · P1 · 16/07/2025 rerunMiyabi
  • Version 2.1 · P2 · 06/08/2025Alice
  • Version 2.1 · P2 · 06/08/2025 rerunYanagi
  • Version 2.0 · P1 · 06/06/2025Yixuan
  • Version 2.0 · P1 · 06/06/2025 rerunAstra Yao
  • Version 2.0 · P2 · 25/06/2025Ju Fufu
  • Version 2.0 · P2 · 25/06/2025 rerunCaesar
  • Version 1.7 · P1 · 23/04/2025Vivian
  • Version 1.7 · P1 · 23/04/2025 rerunJane
  • Version 1.7 · P2 · 14/05/2025Hugo
  • Version 1.7 · P2 · 14/05/2025 rerunLighter
  • Version 1.6 · P1 · 12/03/2025Soldier 0 - Anby
  • Version 1.6 · P1 · 12/03/2025 rerunBurnice
  • Version 1.6 · P2 · 02/04/2025Trigger
  • Version 1.6 · P2 · 02/04/2025 rerunZhu Yuan
  • Version 1.5 · P1 · 22/01/2025Astra Yao
  • Version 1.5 · P1 · 22/01/2025 rerunEllen
  • Version 1.5 · P2 · 12/02/2025Evelyn
  • Version 1.5 · P2 · 12/02/2025 rerunQingyi
  • Version 1.4 · P1 · 18/12/2024Miyabi
  • Version 1.4 · P1 · 18/12/2024Harumasa
  • Version 1.3 · P1 · 06/11/2024Yanagi
  • Version 1.3 · P2 · 27/11/2024Lighter
  • Version 1.2 · P1 · 24/09/2024Caesar
  • Version 1.2 · P2 · 16/10/2024Burnice
  • Version 1.1 · P1 · 14/08/2024Qingyi
  • Version 1.1 · P2 · 04/09/2024Jane
  • Version 1.0 · P1 · 04/07/2024Ellen
  • Version 1.0 · P2 · 24/07/2024Zhu Yuan

The 50/50 — Why You Can 'Win Pity and Still Lose'

Hitting pity on a limited character banner guarantees an S-Rank, but not necessarily the *featured* one. The first S-Rank is a 50/50: half the time it's the banner Agent you wanted, half the time it's a random standard S-Rank instead. Lose that coin flip and the next S-Rank is guaranteed to be the featured Agent — so the true worst case is roughly pity-and-a-half, not endless. This guaranteed flag is stored on your account and carries forward, which matters when you plan across two banners.

The W-Engine banner is kinder at 75/25: 75% of the time your S-Rank weapon is the featured one, and losing still hands you the guaranteed on the next S-Rank. Because character and weapon pity live in separate channels, chasing a signature W-Engine is a *second* budget on top of the Agent — never assume one pity covers both. If you're new, the standard banner's 300-pull path is the one place a specific S-Rank is fully guaranteed with no coin flip at all.

Rerun Banners & Pity Carry-Over

When a past Agent returns on a rerun, the mechanics are the same 50/50 — but two rules make reruns friendlier than they look. First, limited pity carries over between banners: pulls you sank into a previous limited banner without landing the S-Rank aren't wasted — that count follows you into the next one, so a half-finished pity is real progress, not a reset. Second, reruns often ride special channels with a guaranteed-welfare twist: the very first S-Rank you pull is locked to be *your* chosen featured Agent (no 50/50 on that copy), and the banner's opening ten-pull comes at a modest discount — a one-time nudge, not a repeatable exploit.

The takeaway for planning: don't panic-stop a limited banner just because it's ending. Your pity is portable to the next limited character banner. Weapon pity is its own separate carry-over — generous, but never pooled with your Agent count.

Drip Marketing vs Teased vs Leaks

Drip marketing is HoYoverse itself revealing a future Agent early — an official portrait and name posted weeks or months before that character is ever scheduled. It's confirmed the character is coming; it is *not* a date. The board above only lists what already has a real date: the banner that's live, plus the 'Coming up' section below it. Once HoYoverse teases someone without a schedule yet, that name won't show up on this board — check back each new version and the board refreshes itself.

We deliberately keep unconfirmed leaks off the schedule. Datamined kits and rumored rerun line-ups change constantly and have burned plenty of players who over-saved on a false window. If it isn't officially drip-marketed or dated, it doesn't sit on this board as fact. The practical move: use drip reveals circulating through the game's own official channels to *decide who to save for*, and use the dated 'Coming up' section on this board to *decide when to spend*.

Who Should You Pull? A Framework, Not a Name

Skip 'who's the strongest' and answer these four questions before you pull — they hold for any banner, not just one:

  • 1. What role is your team actually missing? A strong Agent is still dead weight if your core team already covers that role. Look at your current lineup and ask whether this banner fills a real gap or just outshines someone you already own.
  • 2. How close are you to pity? Check your in-game pull counter. Close to pity means much lower risk; having just dumped pity on the last banner means the next pull carries far more risk.
  • 3. Does this Agent rerun? Nearly every limited S-Rank comes back eventually. If you're not in a rush, remind yourself: missing this pass isn't permanent, it's just a wait.
  • 4. Would saving for the next patch serve you better? If someone who fits your team even better is coming up, ask whether spending everything now is worth it, or whether holding part of it back makes more sense.

These four questions won't hand you a name — they help you decide on your own reasons, instead of pulling on impulse or because someone else did.

Upcoming Character Banners (Officially Teased)

This is information HoYoverse has officially teased for the next version, not a leak — but dates can shift slightly until they hit the official schedule.

  • Version 3.1 — expected to open 29 Jul 2026
  • Remielle Dan — Void Hunter, Covenant of Dayat faction, Anomaly specialty. Element: new, not yet announced — don't trust any element figure circulating until it's confirmed.
  • Sigrid — Ice element, Attack role, Airspace Patrol faction.

Once these banners hit the schedule with real dates, they'll appear in the 'Coming up' section on the live board above. Check back each new version and the board updates itself.

FAQ

Which ZZZ banner is running right now?

Check the live schedule board at the top of the page — it lists the character and W-Engine banners running the moment you open it, along with tier-rating chips, rebuilt from the game's own data every few hours. We deliberately don't hard-code a name into this answer: banners rotate every phase, so a typed-in name would be stale within weeks. The board above is the source that's always current.

When does the current banner end?

The countdown right on the schedule board tells you how long is left. Be sure to use the server toggle (Asia / NA / EU) — end times differ by server time zone, so the same banner closes at different moments for Asia, America, and Europe players. Read the countdown for the server you actually play on, not someone else's.

Does pity carry over between banners?

Yes — for limited characters: pulls you've sunk without landing an S-Rank carry into the next limited character banner on the same counter, no reset. The guaranteed flag after losing a 50/50 travels too. But W-Engine pity is its own separate track and is never pooled with the character counter. See the 'Rerun Banners & Pity Carry-Over' section above for the full picture.

Which banner is coming next?

Check the 'Coming up' section on the schedule board — only banners with a real date show there. Separately, HoYoverse teases future Agents early (drip marketing) through its official channels before they're scheduled. Per official drip, version 3.1 (opening 29 Jul 2026) leads with Remielle Dan and Sigrid. Dates can shift slightly; trust official drip only and ignore unconfirmed leaks.

Should you pull for the character or the weapon (W-Engine) first?

Almost always the character first. Characters define your team; a W-Engine only amplifies an Agent you already own. More importantly, W-Engine pity (80 pulls) is a separate budget stacked on top of character pity — one counter never covers both. On a tight budget, take the Agent first and save the signature W-Engine for when you have Polychrome to spare.

What does server time (Asia / NA / EU) mean?

ZZZ splits servers by region, and each region resets its day and opens/closes banners on its own local time. So the same banner starts and ends a few hours apart across Asia, NA, and EU. This page has a toggle to switch server — pick your account's region so the countdown matches your game.

Up next for you…
Last updated: 09/07/2026
↳ See what changed
  • 09/07/2026 — Added a "should you pull" tier rating (S / A / B) on banner characters + a timezone toggle (Asia / America / Europe).
Full changelog →