
Jean
Jean is one of the most rewarding supports any account can raise: she heals while holding a 4pc Viridescent Venerer to shred elemental resistance for your main DPS. If you're new, a Favonius Sword or the craftable Amenoma Kageuchi is plenty, no 5-star needed. Build enough Energy Recharge to burst on cooldown first, then chase crit. A well-built Jean will carry you through most of the game.
Jean Build
-
4pc
Viridescent Venerer -
4pc
Noblesse Oblige -
2pc+2pc
Maiden Beloved +
Ocean-Hued Clam
Priority substats: Energy Recharge (đến ngưỡng) › CRIT DMG / CRIT Rate › ATK%
Q ≥ E > NA — level Burst first for stronger healing and buffs, Skill close behind, Normal Attacks are nearly skippable.
Teams for Jean
Standing next to Bennett, Jean constantly triggers Vaporize/Melt while healing, Raiden carries the damage, and Xingqiu applies Hydro.
Jean's talents
Favonius Bladework
Performs up to 5 consecutive strikes.
Charged Attack
Consumes a certain amount of stamina to launch an opponent using the power of wind.
Launched opponents will slowly fall to the ground.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Gale Blade
Hold
At the cost of continued stamina consumption, Jean can command the whirlwind to pull surrounding opponents and objects towards her front.
Direction can be adjusted.
Character is immobile during skill duration.
That which follows Jean, the wholehearted defender, is a guardian wind that can banish danger from her comrades' presence.
Dandelion Breeze
At the same time, she instantly regenerates a large amount of HP for all party members. The amount of HP restored scales off Jean's ATK.
Dandelion Field
·Continuously regenerates HP of characters within the AoE and continuously imbues them with Anemo.
·Deals Anemo DMG to opponents entering or exiting the Dandelion Field.
Jean's magnanimity is as vast as the dandelion fields, and it is the root of her wish to protect others.
Wind Companion
Let the Wind Lead
Guiding Breeze
Combat Rotation
- Open with Gale Blade (E, 6s CD) to pull enemies together and land an immediate Anemo hit.
- Weave in the 5-hit Normal Attack combo along with Charged Attacks as Jean's main damage source, since she's a sword-wielding attacker.
- Once you've built up 80 Energy, unleash Dandelion Breeze (Q) to drop a healing wind field and deal Anemo DMG as enemies enter or leave it.
- If playing her as support/sub-DPS, swap in another character to stand inside the Dandelion Field and trigger repeated Swirl reactions.
- Fire E again the moment it's off cooldown (6s) to keep grouping enemies or interrupt their attacks between combo strings.
- Try to swap back to Jean before the Q field expires so your team keeps getting healed, and remember Let the Wind Lead refunds 20% Energy every time you cast Q.
- Repeat the loop of E → Normal/Charged Attacks → Q once energy is full, and don't waste E's pull when there's nothing nearby to group.
Jean constellations
Increases the pulling speed of Gale Blade after holding for more than 1s, and increases the DMG dealt by 40%.
When Jean picks up an Elemental Orb/Particle, all party members have their Movement SPD and ATK SPD increased by 15% for 15s.
Increases the Level of Dandelion Breeze by 3.
Maximum upgrade level is 15.
Within the Field created by Dandelion Breeze, all opponents have their Anemo RES decreased by 40%.
Increases the Level of Gale Blade by 3.
Maximum upgrade level is 15.
Incoming DMG is decreased by 35% within the Field created by Dandelion Breeze. Upon leaving the Dandelion Field, this effect lasts for 3 attacks or 10s.
Base Stats (Lv90)
Character Profile
- Region: Mondstadt
- Voice Actors: JP 斎藤千和 · EN Stephanie Southerland · KR Ahn Young-mi · CN 林簌
Ascension materials
Total ascension materials to reach level 90 (talent books not included).



















