Mary
SSR

Mary

Water Supporter Tetra Seraphim
30-second summary of Mary

Mary is a Water Nikke in the Supporter class, manufactured by Tetra. Stats and skill text below come straight from the game's data.

Review & Analysis
Mary is an SSR Water Supporter serving as the team's primary healer. Skill 2, Nursing, triggers at the start of Full Burst and boosts Restored HP for the whole team — a buff that also amplifies the healing from her own Burst. Burst skill Angel in White heals the entire team based on a percentage of her own Max HP, while raising DEF for any ally still above 50% HP. Skill 1, CPR, provides a small heal to the lowest-HP ally on the last bullet hit. Mary suits teams needing a steady healer, though her tier E ranking means her overall impact is modest.
Base Stats
HP647,453
ATK21,307
DEF4,420
Max Ammo9
Reload Time1.5s

Burst I

Skills
Normal Attack

■ Affects target(s).
Deals 201.5% of ATK as damage.

CPRSkill 1

■ Activates when the last bullet hits the target. Affects 1 allies with the lowest HP.
Recovers 8.4% of the caster's Max HP as HP.

NursingSkill 2

■ Activates at the beginning of Full Burst. Affects all allies.
Restored HP ▲ 23.78%.

Angel in WhiteBurst Skill

■ Affects all allies. Activates when above 50% HP.
DEF ▲ 19.8% for 10 sec.
■ Affect all allies.
Recovers HP by 39.6% of the caster's Max HP.

Skill Investment Priority
Prioritize Skill 2 Nursing (team-wide healing-effectiveness buff that also amplifies Burst) → Burst Angel in White (AoE heal plus DEF) → Skill 1 (small proc heal on last bullet).
General Info
Class
Supporter
Element
Water
Weapon Type
SG
Manufacturer
Tetra
Squad
Seraphim
Recommended Build
Cubes
Resilience Cube
Overload (OL) Priority
Increase ATK › Increase Hit Rate › Increase Element Damage Dealt

Suggested by role & weapon. See: Gear · Cubes

Keep Exploring
Water characters