NIKKE Tribe Tower Guide: The 350-Floor Main Tower & the 4 Manufacturer Towers

The 350-floor main tower, 4 weekday-scheduled manufacturer towers, and the 3-floor daily cap

TL;DR
Tribe Tower comes in two distinct forms. (1) The Main Tower unlocks at Campaign Stage 3-3, with 350 floors climbed SEQUENTIALLY — once you clear a floor, you can't go back and replay it. (2) The 4 Manufacturer Towers (Elysion, Missilis, Tetra, Pilgrim) unlock after Stage 7-13; each tower ONLY allows Nikkes from that specific manufacturer, and each day you can only clear up to 3 floors per tower. Each manufacturer tower opens on different days of the week. Clearing manufacturer-tower floors grants Manufacturer Molds — collect enough and you can trade them for a character from that manufacturer, though the exact quantity needed still needs verification since sources don't agree.
The Main Tower: 350 floors, 3 stage types, one-way progress

The Main Tower unlocks at Campaign Stage 3-3 and has a total of 350 floors. The most important trait: once you clear a floor, you CANNOT go back and fight it again — this is one-way content, unlike regular Campaign stages which you can replay/farm.

Three stage types appear throughout the tower: Destroy (defeat all targets before time runs out), Defense (stop enemies from crossing your defense line) and Base (hold 50% or more of the occupation score). Each floor rewards Gems and Credits; every 5 floors cleared adds Core Dust to the reward.

The 4 manufacturer towers — weekday schedule and the 3-floor daily cap

The 4 manufacturer towers unlock after clearing Campaign Stage 7-13; each tower ONLY allows deploying Nikkes from that specific manufacturer — no cross-manufacturer squads. Weekly schedule (source: the NIKKE community):

  • Elysion Tower — Monday, Tuesday, Friday
  • Missilis Tower — Monday, Wednesday, Saturday
  • Tetra Tower — Monday, Thursday, Sunday
  • Pilgrim Tower — Monday, Wednesday

Even on a day it's open, you can only clear a maximum of 3 floors per tower per day. Recommended Power still applies per floor just like the Main Tower — falling short means a stat penalty.

Manufacturer Molds — trading for a character from that manufacturer

Clearing manufacturer-tower floors grants a special reward called a Manufacturer Mold (an SSR-tier mold locked to that manufacturer, roughly equivalent to a High/Mid-Quality Mold but manufacturer-restricted). Collect enough Molds and you can trade them for a character belonging to that tower's manufacturer.

Needs verification: one source (a composite summary) states the requirement is 50 Molds per character, but a direct check of the NIKKE community's Tribe Tower guide page did not confirm this exact figure. Since the two sources disagree, treat "50" as a reference only — worth verifying in-game or against a newer primary source before publishing it as fact.

Elemental weak points inside Tribe Tower

Tribe Tower uses NIKKE's standard 5-element weakness wheel (Fire, Wind, Iron, Electric, Water) — bringing the element that counters a floor's enemies/boss grants roughly +10% damage. This is just a bonus multiplier, not a hard requirement the way it is in Anomaly Interception.

Frequently asked questions
Which stage unlocks the Main Tribe Tower?
Campaign Stage 3-3.
When do the 4 manufacturer towers unlock?
After clearing Campaign Stage 7-13, each on its own weekly schedule.
How many manufacturer-tower floors can I clear per day?
A maximum of 3 floors per tower per day, even while that tower is open.
Can I replay a Main Tower floor I already cleared?
No — the Main Tribe Tower is strictly one-way; once a floor is cleared, you lose access to replay it.
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