Blazing Laurel
Flowing FlameUpon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5%. Only one of this effect can be active at a time in the same squad.*Stats shown are at Base level.
| R1 | R2 | R3 | R4 | R5 | |
|---|---|---|---|---|---|
| Flowing Flame When triggering Quick Assist or Assist Follow-up, the equipper's Impact + | 25% | 28.75% | 32.5% | 36.25% | 40% |
| 30s; retriggering refreshes the duration. When any member's attack hits an enemy, for each stack of Attrition on the target, this attack's Ice DMG and Fire DMG CRIT DMG + | 1.5% | 1.72% | 1.95% | 2.17% | 2.4% |
Verbatim from official game data. Refinement ONLY increases the passive effect values above — it does NOT change Base ATK or the Advanced Stat, which scale with level instead.
How to read this W-Engine page
Every W-Engine has 5 Refinement ranks (R1→R5): refinement ONLY strengthens the passive effect — the numbers in the table above run from left (R1, unrefined) to right (R5, max refinement via 4 duplicates or Overclock materials); Base ATK and the Advanced Stat (CRIT Rate/CRIT DMG/ATK%/PEN Ratio/Anomaly Proficiency...) do NOT change with refinement, only with the engine's level. "Best Agents for this W-Engine" prioritizes agents whose real build actually recommends this engine; if that data isn't available yet, the page falls back to agents sharing the same specialty as a rough guide. "Alternatives of the same specialty" lists other W-Engines with the same role — useful when you don't own the engine shown on this page.







