Rover: Electro
Newest Rover form — a free Electro sub-DPS with a team ATK buff. Day-one sources agree on a solid mid-upper placement; a natural free pick alongside Yangyang: Xuanling and Rebecca.
Strengths & Weaknesses of Rover: Electro
- Newest Rover form
- a free Electro sub-DPS with a team ATK buff. Day-one sources agree on a solid mid-upper placement;
- a natural free pick alongside Yangyang: Xuanling and Rebecca.
- Rover: Electro isn't a standalone carry — needs a compatible main DPS or team synergy to unlock real value.
- Personal damage is usually lower than a main DPS; Rover: Electro mainly contributes through buffs, debuffs or combo extension.
Quick Verdict
Newest Rover form — a free Electro sub-DPS with a team ATK buff. Day-one sources agree on a solid mid-upper placement; a natural free pick alongside Yangyang: Xuanling and Rebecca.
Consider carefully — Rover: Electro sits at A-tier, solid but not a top-priority pull unless you love the playstyle.
Not necessary — Rover: Electro isn't strong enough to justify rerolling; prioritize an SS or S-tier pick instead.
Best Rover: Electro build
- 5-piece
Void Thunder
Rover: Electro skills
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Basic Attack
Perform up to 4 consecutive attacks, dealing Electro DMG.
Parry Stance
Hold Normal Attack to enter Parry Stance at the cost of STA.
While active, Rover is immune to interruptions, takes 60% less DMG, and continuously consumes STA. Release Normal Attack to exit Parry Stance and perform Basic Attack - Riposte Strike, dealing Electro DMG.
If an attack hits Rover during a certain period of Basic Attack - Riposte Strike, neutralize this attack and temporarily Stagnate the target before performing Basic Attack - Riposte Strike: Crumble, dealing Electro DMG.
Press Normal Attack shortly after casting Basic Attack - Riposte Strike to cast Basic Attack Stage 2.
Press Normal Attack shortly after casting Basic Attack - Riposte Strike: Crumble to cast Mid-air Attack - Havoc
In Parry Stance, use Dodge to consume STA to perform Dodge: Flicker, which can trigger successful Dodges during the action of this skill shortly after it's cast.
Mid-air Attack
Consume STA to perform a Plunging Attack from mid-air, dealing Electro DMG.
Mid-air Attack - Havoc
Perform up to 3 consecutive strikes, dealing Havoc DMG. Press Normal Attack shortly after casting Stage 3 of this skill to perform Basic Attack Stage 4.
Dodge Counter
Press Normal Attack right after a successful Dodge to attack the target, dealing Electro DMG.
Press Normal Attack shortly after to perform Basic Attack Stage 3.
Mid-air Dodge Counter
Press Normal Attack right after a successful Dodge in mid-air to perform Plunging Attack at the cost of STA, dealing Electro DMG.
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Launch the Cloudrift Bolt and grapple towards the target, dealing Electro DMG. Press Normal Attack shortly after to cast Basic Attack - Repel, dealing Electro DMG, considered Basic Attack DMG.
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Launch the Thunder Quietus, dealing Electro DMG.
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Overshock
At max Electric Surge, Resonance Skill is replaced with Resonance Skill Overshock, dealing Electro DMG.
Press Normal Attack shortly after casting this skill to perform Normal Attack Stage 4.
This skill can be cast in mid-air.
If Resonance Skill Overshock is cast by pressing the button, clear all Electric Surge to grant Resonators in the team 10% ATK Bonus for 20s.
If Resonance Skill Overshock is cast by holding down the button, consume 60 points of Concerto Energy to deal damage, then clear all Electric Surge to enter Apex Resonance.
Apex Resonance
While in Apex Resonance, Resonance Skill Thrum of All Sounds is unlocked, which consumes 10% Thunder Rage per second:
While on the ground, press Resonance Skill to launch up to 7 consecutive attacks:
- The first 3 stages: Thrum of All Sounds: Spectro, dealing Spectro DMG.
- The next 3 stages: Thrum of All Sounds: Havoc, dealing Havoc DMG.
- The last 1 stages: Thrum of All Sounds: Silencing Blade, dealing Aero DMG.
While on the ground, hold Resonance Skill to cast Thrum of All Sounds: Aero, dealing Aero DMG and leaping into the air.
While airborne, press Resonance Skill to perform up to 6 stages of Mid-air Attacks:
- The first 3 stages: Thrum of All Sounds: Havoc Mid-air Attack, dealing Havoc DMG.
- The next 2 {Cus:Sap,S=stage P=stages SapTag=A}: Thrum of All Sounds: Aero Mid-air Attack, dealing Aero DMG and healing all nearby Resonators in the team.
- The last 1 {Cus:Sap,S=stage P=stages SapTag=B}: Thrum of All Sounds: Aero Plunging Attack, dealing Aero DMG. Press Resonance Skill shortly after landing to cast Thrum of All Sounds: Silencing Blade.
Hold Resonance Skill in mid-air to cast Thrum of All Sounds: Aero Plunging Attack.
Each time Thrum of All Sounds hits the target, Thunder Bane is triggered, dealing Electro DMG to the target within range, considered Resonance Skill DMG.
While in Apex Resonance, press Resonance Skill shortly after casting a Basic Attack to chain into a specific Thrum of All Sounds skill based on the different Basic Attack Stages.
Electric Surge
Rover can hold up to 120 points of Electric Surge.
Electric Surge is restored when Intro Skill - Thunderous Fury, Normal Attack - Deterrence, Resonance Skill - Thunderclap, or Basic Attack - Repel deals damage.
Thunder Rage
Rover can hold up to 100 points of Thunder Rage.
Entering Apex Resonance restores Thunder Rage to the max limit.
Thunder Rage is restored when Thrum of All Sounds deals damage.
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Resonance Skill Overshock inflicts 10 stacks of Electro Flare on the target it damages.
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When Resonance Skill Overshock is cast by holding down the button, gain 20% Resonance Skill DMG Bonus for 20s. Switching to another Resonator ends this effect.
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Attack the target, dealing Electro DMG.
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Has a chance to produce special dishes when cooking.
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The incoming Resonator gains Electro Core for 20s or until the Resonator is switched out. After Resonators with Electro Core inflict Negative Statuses, their Electro Core is consumed, and they gain 25% All DMG Amplification for 14s. Switching to another Resonator ends the effect.
Casting Outro Skill ends the Apex Resonance state and clears all Thunder Rage.
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When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Rover: Electro Resonance Sequences
S1Celestial Ingenuity
S2Thousandfold Artifice
S3Alchemy of Wonders
S4Earthquaking Rumble
S5Principle of Change
S6Mind's Depths in a Casket
Rover: Electro base stats
| Stats | Lv.1 | Lv.90 |
|---|---|---|
| HP | 862 | 10,775 |
| ATK | 35 | 437 |
| DEF | 93 | 1,136 |
Crit. Rate / Crit. DMG: doesn't scale with level
Materials for Rover: Electro
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LF Whisperin Core
×29
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MF Whisperin Core
×40
-
Mysterious Code
×5
-
Pecok Flower
×60
-
HF Whisperin Core
×52
-
FF Whisperin Core
×61
-
Broken Wing Polarizer
×25
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Monowing Polarizer
×28
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Polywing Polarizer
×55
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We Who Question
×26
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Layered Wing Polarizer
×67
1Lv.40
2Lv.50
-
MF Whisperin Core
×4
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Mysterious Code
×1
-
Pecok Flower
×4
3Lv.60
-
MF Whisperin Core
×8
-
Mysterious Code
×1
-
Pecok Flower
×8
4Lv.70
-
HF Whisperin Core
×4
-
Mysterious Code
×1
-
Pecok Flower
×12
5Lv.80
-
HF Whisperin Core
×8
-
Mysterious Code
×1
-
Pecok Flower
×16
6Lv.90
-
FF Whisperin Core
×4
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Mysterious Code
×1
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Pecok Flower
×20
Profile
- Affiliation: Unknown
- Voice actors: JP Toshiki Masuda · EN Chase Brown · KR Kim Sin Woo · CN Ma Yang





