Lumi
Straightforward Skill-Deepen sub-DPS with decent Forte multipliers — outshone by nearly every other option.
Strengths & Weaknesses of Lumi
- Straightforward Skill-Deepen sub-DPS with decent Forte multipliers
- outshone by nearly every other option.
- Lumi isn't a standalone carry — needs a compatible main DPS or team synergy to unlock real value.
- Personal damage is usually lower than a main DPS; Lumi mainly contributes through buffs, debuffs or combo extension.
Quick Verdict
Straightforward Skill-Deepen sub-DPS with decent Forte multipliers — outshone by nearly every other option.
Consider carefully — Lumi sits at C-tier, solid but not a top-priority pull unless you love the playstyle.
Not necessary — Lumi isn't strong enough to justify rerolling; prioritize an SS or S-tier pick instead.
Best Lumi build
- 1
Thunderbolt BiS
- 5-piece
Void Thunder
Lumi skills
▾
Yellow Light: Basic Attack
Summon Squeakie to shoot three shots in a row, dealing Electro DMG.
Yellow Light: Sprint
Dodge to perform Sprint and enter Zoom Mode. Lumi is unable to Dodge when performing Sprint.
Yellow Light: Zoom
When in this state, automatically shoot Glitters at a locked-on target and deal Electro DMG, considered Basic Attack DMG.
Yellow Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Basic Attack
Perform up to 3 consecutive attacks, dealing Electro DMG.
Red Light: Heavy Attack
Consume STA to strike the ground with Squeakie, causing an impact dealing Electro DMG, considered Basic Attack DMG.
Red Light: Plunging Attack
Consume STA to perform a Plunging Attack, dealing Electro DMG.
Red Light: Dodge Counter
Use Basic Attack right after a successful Dodge to attack the target, dealing Electro DMG.
▾
Pounce
When in Yellow Light Mode, use Resonance Skill to perform Pounce, which consumes STA to pounce on the target before switching to Red Light Mode.
Lumi will perform a Pounce without STA cost when switched onto the field.
Rebound
When in Red Light Mode, use Resonance Skill to perform Rebound, which consumes STA to leap backward and attack the target before switching to Yellow Light Mode.
Yellow Light Mode
Perform ranged attacks when in Yellow Light Mode.
Red Light Mode
Perform melee attacks when in Red Light Mode.
▾
Throw the giant Squeakie at the target, dealing Electro DMG.
▾
Energized Pounce
When Yellow Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Pounce that deals Electro DMG and enter Red Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Red Spotlight Mode, the DMG Multiplier of Red Light: Basic Attack and Red Light: Heavy Attack is increased, with an extra amount of Sparks recovered.
Red Spotlight Mode ends after performing altogether 4 Basic Attacks and/or Heavy Attacks.
Energized Rebound
When Red Light Spark is fully recovered, replace Resonance Skill with Resonance Skill Energized Rebound that deals Electro DMG and enter Yellow Spotlight Mode. The DMG dealt is considered Basic Attack DMG.
When in Yellow Spotlight Mode, Glitter is replaced by Glare, with an increased DMG Multiplier and an extra amount of Sparks recovered.
Yellow Spotlight Mode ends after shooting 6 Glares.
Laser
Casting Outro Skill consumes all Sparks obtained in the current mode.
Laser can be cast when the amount of consumed Sparks is greater than or equal to 25, dealing Electro DMG. The DMG dealt is considered Basic Attack DMG.
Every 25 Sparks consumed generates 1 extra Laser beam, up to 4 Laser beams.
Yellow Light Spark
Lumi can hold up to 100 Yellow Light Sparks.
Lumi obtains Yellow Light Spark under the following conditions:
When Yellow Light: Basic Attack hits the target;
When Glitter hits the target;
When Glare hits the target;
When Resonance Skill Energized Rebound hits the target;
When casting Intro Skill Special Delivery.
Red Light Spark
Lumi can hold up to 100 Red Light Sparks.
Lumi obtains Red Light Spark under the following conditions:
When Normal Attack Navigation Support hits the target in Red Light Mode or Red Spotlight Mode.
▾
Gain 10% Electro DMG Bonus when in Red Light Mode.
▾
Casting Energized Pounce or Energized Rebound increases ATK by 10% for 5s.
▾
Enter Yellow Light Mode and attack the target, dealing Electro DMG.
▾
Has a chance to produce special dishes when cooking.
▾
The incoming Resonator has their Resonance Skill DMG Amplified by 38% for 10s or until they are switched out.
▾
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Lumi Resonance Sequences
S1Parcel To Be Delivered
S2Lollo Logistics, Ready to Help
S3Priority Parcel In Transit
S4Captain Lumi, At Your Service
S5Parcel Collected On Time
S6Give Me A Five-star Rating
Lumi base stats
| Stats | Lv.1 | Lv.90 |
|---|---|---|
| HP | 680 | 8,500 |
| ATK | 27 | 337 |
| DEF | 72 | 879 |
Crit. Rate / Crit. DMG: doesn't scale with level
Materials for Lumi
-
LF Howler Core
×29
-
MF Howler Core
×40
-
Thundering Tacet Core
×46
-
Terraspawn Fungus
×60
-
HF Howler Core
×52
-
FF Howler Core
×61
-
Waveworn Residue 210
×25
-
Waveworn Residue 226
×28
-
Waveworn Residue 235
×55
-
Sentinel's Dagger
×26
-
Waveworn Residue 239
×67
1Lv.40
2Lv.50
3Lv.60
4Lv.70
5Lv.80
-
HF Howler Core
×8
-
Thundering Tacet Core
×12
-
Terraspawn Fungus
×16
6Lv.90
-
FF Howler Core
×4
-
Thundering Tacet Core
×16
-
Terraspawn Fungus
×20
Profile
- Affiliation: Huanglong
- Voice actors: JP Suzuki Minori · EN Emily Cass · KR Jeong Hae Eun · CN Jing Chen





