
Zero
F2P and irreplaceable in the instant-cycle-charging role — fits into almost any team. Pull if you want a durable team foundation, but she herself isn't a damage machine.
Best Zero build
Quick-swap Battery / Sub-DPS (Cosmos, class ONE) — the game's ONLY insta-cycler: Appraise/Engrave directly fills 100 Esper Cycle points, forcing Blossom to proc on demand and keeping the team rotation unstuck; a bridge between Anima and Cosmos teams.
Very high consensus: the game's only instant-cycler, fully F2P and nearly irreplaceable — Western sources rank him T0, with some noting A as a 'jack-of-all-trades'. We lean S because his instant Cycle-charging is one of a kind.
- 1
Blow up the Crowd BiS Community meta sources rank this the primary Arc (5★, class ONE matches Zero) — charges/bursts for her Cosmos battery role. - 2
The Forgotten Community meta sources' 4★ alternative (class ONE) for when you don't have the 5★, keeping the same Arc class.
- 2 Lost Radiance Cosmos DMG +10% set (matches Zero's element); community meta sources rank it the main cartridge, adding DEF-ignore.
- 2 Speedy Hedgehog Alternative: Charge Efficiency +12% plus team-wide ATK buff on Ultimate — fits her battery role.
Main stats: ATK › Crit Rate › Crit DMG
Substats: Charge Efficiency › DEF Ignore › ATK › Crit Rate › Crit DMG
Verdict confidence: high — many sources describe his mechanics consistently; the only slight disagreement is S vs A due to being a 'jack-of-all-trades'. Game is 3 months old, meta still young so the rank may drift.
Zero skills
AppraiserPassive
Anomaly PerceptionPassive
Zero Awakening (6 stars)
Appraise and Engrave deals 200% ATK as additional damage to the nearest target of lower or equal level to the character. This additional damage ignores 75% of the target's DEF.
Grants an additional 8 Ultimate Energy after successfully casting Appraise and Engrave.
Increases Divide by Zero's CRIT Rate by 50%.
Increases the damage of Divide by Zero based on the character's Base ATK by 0.10% per point, up to a maximum of 40%.
After triggering any Cosmos Esper Cycle, the character's ATK is increased by 15% for 20 seconds.
The additional DMG Ratio for Appraise and Engrave is increased by 100%.
Resonance bonuses (R3 / R6)
Increases the skill level of Appraisal, Appraise and Engrave, and Divide by Zero by 1.
After triggering any Cosmos Esper Cycle, the team gains 7% ATK for 20 seconds.
Zero's 7×7 Console grid
Each character has a unique grid — Zero has 20 open tiles for tetromino modules. Match the right shapes to trigger 2-pc/4-pc set effects.
Specialization: Type III Specialization
Browse all: Modules · Module Sets
Zero base stats
Level-1 values from client data (before gear).
Zero ascension materials
| Stage | Max level | Materials |
|---|---|---|
| 0 | 20 | |
| 1 | 30 |
|
| 2 | 40 |
|
| 3 | 50 |
|
| 4 | 60 |
|
| 5 | 70 |
|
| 6 | 80 |
|



