Neverness to Everness
Urban supernatural Hethereau at your fingertips: 20 characters, 47 Arcs, the 7×7 module grid and 20 vehicles — data pulled straight from the game client.
GameVika's NTE hub — every one of 20 characters (kits, awakening, materials), meta builds, tier list, codes and calculators, updated every patch.
Push the main story until all systems unlock (modules, Arcs, vehicles) — don't grind gear early.
Redeem every code for starter Riftcrystals and check the tier list before spending Dice.
NTE gacha is a board: any S IS the featured unit (no 50/50) — pity carries across limited boards.
Quick paths by goal
NTE Tools
Top-rated S+ / S characters
Recently added
NTE Goes By Five Names — What Patch v1.2 "999 Nights" Actually Changed
The same game carries five market names: English/Vietnamese Neverness to Everness (NTE), the Japanese nickname Nebaeba, the Korean release 이환, and the Traditional Chinese client 異環 — worth knowing before searching for guides under the wrong name, and worth noting the Taiwan client uses the traditional-script title, never the simplified 异环.
- Current patch is v1.2 "999 Nights", built on Hotta Studio and Perfect World's UE5 engine, first released 29/04/2026.
- The hub's hero block always tracks the live patch name and the current featured banner, so it's the fastest way to confirm you're reading up-to-date info rather than an older cached guide.
Where To Click First: 7 Starting Points, Sorted By What You Actually Want
The hub's biggest buttons exist to skip searching — each one answers a specific intent rather than being a generic nav link.
- Want to know what's free right now? Go to codes.
- Deciding who to pull? Go to tier list, then characters for the full roster.
- Starting from zero on a fresh account? Reroll covers the fastest way to get a strong opening account.
- Tracking your own luck on a limited board? Pity shows live rates and how many rolls until guaranteed.
- Optimizing an existing character? Build covers stat priorities and equipment.
- Need the in-game map or collectible locations? Map is the dedicated page for that.
Each of these sits one click from the hub specifically so a returning player doesn't have to re-read the whole page to find the one thing they came for.
What's Live Right Now, And Why Two Separate Schedules Run At Once
The current/upcoming banner cards above track two schedules running in parallel — a Character board and an Arc Research weapon pool — each with its own countdown.
- The patch v1.2 P1 banner running now is
Shinku (Cosmos element), live 08/07–29/07, paired with the
Blushing Mirage Arc on its own weapon pool. - Unlike a coin-flip pull system, landing an S-Class on either board is guaranteed to be that board's featured pick — there's no separate 50/50 step to lose.
- Both boards sit on top of a Standard board that never rotates and stays permanently available — its roster doesn't show up in the current/upcoming cards because it isn't going anywhere.
Reading tip: check both the Character row and the Arc row before deciding what to save currency for — treating this as a single banner misses half of what's actually live.
The Database Behind The Numbers: What Each Counter On This Page Actually Counts
The counters on this hub aren't static marketing copy — they're pulled live from GameVika's own database and update as new content gets added.
- Characters: 22 playable, all counted individually even though 2 pairs share a base model (a female Zero-variant and a male Zero-variant count as 2 separate entries, same for one bat-themed limited character and its counterpart) — so the roster page shows 20 visually distinct designs across 22 database entries.
- Arcs: 121 weapons, spanning S/A/B rarity, each with its own 6-tier ascension and up to 5-star refinement curve.
- Module sets: 12 sets, each unlocked by a geometric placement condition inside the 7x7 equipment grid rather than a simple piece count.
- Items: 269 entries covering materials, consumables, and city-life goods across the game's non-combat systems.
These counts only go up as GameVika's data pipeline ingests new patches — if a number here looks lower than what you remember from an older guide elsewhere, this page is the one that's current.
Which Characters The Hub Surfaces First, And Why That Order
The featured-characters row isn't random — it follows tier-list standing plus recency, so it doubles as a fast read on the current patch's power ranking.
- Top-tier standings currently favor pulls like
Nanally,
Hotori, and
Sakiri for overall investment value, alongside newly added S-Class picks such as Shinku and
Iroi. - New characters slot in as soon as they enter GameVika's database, so a character showing here but missing from an older external tier list simply hasn't been added there yet — not a sign the character is weak.
- This row is a shortcut, not a substitute — always open the full tier list before spending premium currency, since team composition and your own roster change what actually ranks best for you specifically.
3 Tools Worth Bookmarking Before You Start Grinding
Beyond the wiki, GameVika runs 3 calculators built specifically around NTE's own mechanics rather than generic templates.
- Pity tracker: logs where you actually stand on the 73-cell board and every separate Arc pool, since pity carries over between every limited board of the same type rather than resetting.
- DPS calculator: plugs in a character's actual stat sheet plus equipped Modules to estimate real output, rather than relying on a rough tier-list letter grade.
- Module score: scores substat rolls against the real attribute curve baked into the game's data — useful specifically because Modules don't have min/max rolls, only a fixed value looked up per rarity and level, so a raw substat number alone doesn't tell you if a roll is good.
All three read from the same equipment/character data GameVika maintains for the rest of the site, so numbers stay consistent between a build guide and what a tool calculates.
New To NTE? A 3-Step Starting Path, Plus What's New On The Wiki
If you're deciding whether to start, follow this order rather than opening every page at once.
Beyond onboarding, the wiki feed brings in newer guides as GameVika keeps expanding coverage — city-life systems (housing, fishing, minigames), currency breakdowns, and element/reaction deep dives all live there. GameVika keeps building out this hub and its linked pages as the game gets new patches, so returning periodically is worth it even after you've already started.








